![]() While capable of biting their opponents, they more typically employed weapons like spears and shields against their foes. Even many priests would incorporate some regular combat training into their regimen in order to better do battle. Commonly, these types of kuo-toa were martial artists or rogues that employed such tactics as drowning unsuspecting enemies, quick movements with knives to incapacitate, applying adhesive to their blows, and other nasty tricks. Kuo-toa combatants without access to divine abilities had to make use of martial skill and cunning to be effective warriors. If not culled or detained quickly, the madness could swiftly infest the entire community, sending it spiraling into chaos, not to mention potentially freeing slaves and killing important leaders. Even though madness contracted this way was confined to temporary breaks in anyone but the first victim, this was still a very dangerous phenomenon. Possibly owing to their mental abilities or simply their weak wills, the initial break of a kuo-toa's mind had a 10% chance of causing other gogglers around them to suffer from similar episodes. Ī dangerous ability the kuo-toa possessed was the contagious nature of their madness. Two priests working in concert could achieve effects like creating blasts of lightning. The more powerful the gogglers' belief, the greater their abilities, with some individual priests being capable of causing supernatural events. This subconscious power allowed the kuo-toa to draw power from their own belief in said entity, giving them access to a kind of divine power. The subconscious energy of belief of enough kuo-toa simultaneously was actually capable of causing the entity to manifest in reality. In their insane state, the kuo-toa invented gods of their own to protect themselves from the threats they constantly faced. The psychic damage inflicted by the illithids rendered the kuo-toa mad, but had another, unintended side-effect. ![]() īlibdoolpoolp granting powers to one of her kuo-toa followers. The kuo-toa possessed incredible monocular vision capable of perceiving invisible or even ethereal creatures when they moved, although their time in the Underdark rendered it poor aboveground. The slime produced by their skin was also fairly useful, partially protecting them from poisons and allowing them to wriggle free of most attempts to restrain them. Kuo-toa were an amphibious race, capable of operating with equal or greater mobility underwater as they could on land. These common kuo-toa were more neutral than the nobility (some occasionally being good), and when separated from these societies, kuo-toa could adopt philosophies such as pacifism. While the bloodthirsty rulers of their kind commonly fit the loathsome image their kind invoked, (with around 40-50% of the race being neutral evil) the silent majority of them lacked the same cruel zeal, conforming to peer pressure and fear of abuse more than anything else. Kuo-toa were not all necessarily evil, but within their repressive theocracy, common kuo-toa did not possess anywhere near enough willpower to oppose the ruling castes. The mental oppression they suffered at the hands of other races broke the already-simple minds of most kuo-toa and as a result madness was a common ailment amongst their kind. They were easily willing to turn in family members they suspected of crimes to community officials, and as such were normally perceived as cruel monsters by most other races, but this wasn't entirely accurate. Kuo-toa were extremely suspicious, as well as duplicitous, betraying trust for their own benefit so long as they believed they could do it successfully. A light stench of rotten fish was constantly exuded by their bodies. They did have a fondness for accessories of bone, shell, and gems. Normally the only clothing that they wore were leather straps to hold their gear since their slime made conventional armor and leather highly uncomfortable although some donned armor made of seashells. Coating their rubbery skin and piscine scales was a layer of slippery slime that gave their bodies a glimmering sheen. Their bodies were covered in gray scales with yellowish undertones in males, which could vary in pigmentation based on their emotional state, such as a dark red when angered and a ghostly white when terrified. Topping their bodies were bullet-shaped, piscine heads hosting a mouthful of sharp teeth and a pair of bulging silver-black eyes capable of independently swiveling to observe a situation. Each extremity had three main digits and one opposing digit at its end. ![]() At the end of each limb were broad, distended and partially webbed hands and feet. ![]() Contrasting with their paunchy shape were their arms and legs, slender and lithe despite their relative shortness. ![]() Kuo-toa were normally 5 feet (1.5 meters) tall and weighed approximately 160 pounds (73 kilograms). ![]()
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